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CSS Animated Clocks

Progressive Series Using Dots and Lines, Student Work, Univ. of Minnesota

Progressive Series Using Dots and Lines, Student Work, Univ. of Minnesota

The following is research inves­ti­gating the use of CSS animation for digital clock designs. During my recent graduate studies, I had been thinking back to my first experience as an under­graduate graphic design student in Philadelphia. My first-year design class began with black and white compo­si­tions composed of simple dot arrange­ments. I eventually learned that these ‘simple’ arrange­ments had layers of complexity and thought behind them that would later help me do more sophis­ti­cated work. These early exercises taught my class and I about aspects of compo­sition, aesthetic principles, and the relation­ships between individual compo­si­tions in a series and as the individual compo­sition itself. As a graphic design teacher, I have applied these exercises to first semester graphic design students.

 


Movement inspired by the motion of bicycle wheels.

A clock beginning with primary colors. As the sections of the clocks rotate, the three primary colors mix together and form this array of additional colors

For my own research, I did not want to go so far back in my work (although maybe it is not a bad idea to revisit these elementary moments within one’s profession now and then). I thought of applying them to something else. I had thought of a project done by a former professor years ago before the advent of computers and software. Students were designing analogue clocks for a variety of themes. Initial exercises were about reducing elements of a clock and discov­ering what is essential in our experience of marking time. By redefining clock elements and digit refer­ences and combined with our own experi­ences in ‘reading’ clocks, there opens up a multitude of design possi­bil­ities in creating one’s own clock.

design investigation looking at basic structures of clocks image

A design inves­ti­gation began with looking at basic struc­tures of clocks. What happens when the usual elements of an analog clock are replaced with simple, but unexpected elements

I applied this concept with the use of HTML, CSS, and a little Javascript (used to have the clock tell the actual time) we can see how these designs act within
kinetic movements of what we know about clocks and our own under­standing of time. How do these designs change when there is movement?

Questions and thoughts while designing:

  • what is needed to show a clock?
  • what is needed to demon­strate time?
  • are numbers always so critical? (perhaps at a train station).
  • are all the numbers critical? just some? just one?
  • can abstract repre­sen­ta­tions of clocks function in environ­ments where it is not as critical to know the exact time?
  • how much does movement affect the presentation
    of a concept?

Clock design with simple elements. A graphic crescent moon shape acts as a second hand. We normally look at the second hand as a minor element when reading time, but here the animation of the moon-shape carries more visual weight. The shape also speaks to the celestial object’s history of reading time before we ever had modern day clocks.

Clock design with simple elements. Here, I show my hand from the above animation. The second hand is its own element with a bit more hierarchy than the the other two hands. The previous moon shape is no longer evident, but the large rotating circle tells a viewer about the ceaseless march of time.